Currently scheduled for release in February, TOCA Race Driver 3 is surely an ambitious motorsports game currently in development at Codemasters. The game will boast no less than 35 distinct racing disciplines, around 116 different championships, plus much more than 80 circuits and tracks. We recently had a chance to Buy Kronos Gold test-drive work-in-progress PlayStation 2 and Xbox versions with the game, and are very happy to report we had a wide range of fun this.
TOCA Race Driver 3 will feature two main gameplay modes, titled Pro Career and World Tour. The Pro Career mode will task you with working your way up from the ranks of any single racing discipline, as the World Tour mode--which 's what we played within this occasion--is really a story-driven affair that can provide access to many different kinds of racing anytime you progress to your new championship.
Before starting our World Tour career, we checked out several of TOCA Race Driver 3's gameplay options, which can be clearly being meant to cater to players coming from all abilities. Novice players, by way of example, will desire to switch over "pro-simulation" settings for gravel traps, vehicle handling, and realistic damage. The experienced racers among you, around the other hand, might decide to switch all those on and tweak your controls by assigning various between 1 and 100 for that saturation and deadzone settings of one's steering, accelerator, brake, and clutch.
Your mechanic is looking better previously in TOCA Race Driver 3.
Like the career mode within the Codemasters' previous Race Driver game, TOCA Race Driver 3's World Tour mode throws you in with the deep end by tasking you with completing rogues stages of the fiercely competitive race already happening. This not merely gives you the opportunity to familiarize yourself together with the controls before your employment proper gets underway, and also to get acquainted using your mechanic, Scotty, who'll supply you with advice (among other things) above the radio whenever you're driving. Scotty is usually the star from the majority on the rendered cutscenes that you may be treated to between races. The cutscenes in TOCA Race Driver 3 are common viewed in the first-person perspective of the driver, and although we've only seen a handful of those to date, we can easily report how they're noticeably finer quality than those in past games--that is no small accomplishment.
The World Tour mode is divided up into tiers, each containing several different championships for that you choose from and getting tougher as you progress through the action. The two championships on the market to us for the first tier, by way of example, were the Autosport Clio Cup plus the Global GT Lights competition, both that feature vehicles with quite forgiving handling characteristics. By enough time we'd progressed towards the fourth tier, though, we were making the controls of supertrucks, Baja motocross buggies, and high-end Japanese sports cars, which are noticeably more difficult to drive. En route for the fourth tier, incidentally, our championship options included 4WD track challenges, an MG Team rally competition, off-road buggy nationals, Formula 1000, along with the US Muscle Car Tour. Every time we completed a championship, its content was unlocked in order to use in the sport's free race, time trial, and multiplayer modes, which should provide World Tour mode a decent number of replay value given that you will be competing in mere a fraction from the available events with your first play-through.
TOCA Race Driver 3's 35 different racing disciplines include something for everybody.
Unsurprisingly, all with the championships that individuals chose to push in were built with a very different feel, in terms of our own vehicles' handling as well as the tactics needed to succeed. Before climbing right into a supertruck with the first time, as an example, Scotty pointed to us that drafting other racers is usually a useful tactic in those particular events. Scotty's remarks during our time with TOCA Race Driver 3 also gave us a very good idea of how our occasionally aggressive overtaking maneuvers could be received within the current championship. It wasn't just Scotty who'd let us know whenever we were being overly pushy about the track, either; we got to discover cutscenes of angry rival drivers storming into our garage after the race on in excess of one occasion.
The cutscenes looked equally impressive on the PlayStation 2 along with the Xbox, though the in-game visuals are significantly smoother around the Xbox with this point. Eye candy aside, really the only noticeable difference between the 2 versions on the game is the trigger buttons would be the default accelerate and brake controls for your Xbox game, as you move the PS2 version defaults on the X and O buttons. We look toward bringing you more info on TOCA Race Driver 3 after we've spent more time while using game. You can keep eyes on MMOAH which is essentially the most reliable activity store to present amounts of Kronos III Gold online.